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Source: Dungeon Master's Guide?

Enhanced Arcane Firearm. ?

RESPONSE TO OP'S EDIT: If an item says you can use an action to cast a spell, you don't have to provide the components unless it says you do. The missiles are simultaneous: You create three glowing darts of magical force. For 1 charge, you cast the 1st-level version of the spell. Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Gloves of Missile Snaring - These gloves seem to almost meld into your hands when you don the. locanto florida For 1 charge, you cast the 1st-level version of the spell. Wand (arcane focus), uncommon. Physical Description. After discovering them I realized that all of my spell per day problem just disappeared. Wand (arcane focus), uncommon. drapes with waterfall valance While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. " This wand has 7 charges. Wand of Magic Missiles Wand, uncommon This wand has 7 charges Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, campaign settings, their respective logos,. For 1 charge, you cast the 1st-level version of the spell. Wand, uncommon. While holding it, you can use an action to expend 1 or more of its charges to cast the Magic Missile from it. A dart deals 1d4 + 1 force damage to its target. domino's pizza commerce charter twp mi So this way someone may use it as an arcane spellcasting focus, if he plays a sorcerer, warlock or wizard. ….

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